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AS3 KeyboardEvent: Actionscript 3 keyCode list Backspace = 8 Tab = 9 Enter = 13 Shift = 16 Control = 17 CapsLock = 20 Esc = 27 Spacebar = 32 PageUp = 33 PageDown = 34 End = 35 Home = 36 LeftArrow = 37 UpArrow = 38 RightArrow = 39 DownArrow = 40 Insert = 45 Delete = 46 NumLock = 144 ScrLk ...
Necromanthus Necromanthus : Browser Games, ShockWave 3D Games (Hopeless 2,Hopeless,RtCW Reloaded,Quake 3 Forever,Warcraft Reloaded,Half-Life Reloaded,Quake Reloaded,Deus Ex Reloaded,Doom Reloaded,Heretic Reloaded,Walkthrough,NecroShock,Heretix), Flash ...
Adobe ActionScript® 3 (AS3 ) API 參考 - Support 適用於Adobe® Flash® Platform 的ActionScript® 3.0 參考 首頁 | 顯示套件和類別清單隱藏套件和類別清單 | 套件 | 類別 | 新增內容 | 索引 | 附錄 | 為什麼顯示英文?
BitmapData - Adobe ActionScript® 3 (AS3 ) API 參考 - Support BitmapData 類別可讓您使用Bitmap 物件的資料(像素)。您可以使用BitmapData 類別的方法來建立任意調整大小的透明或不透明點陣圖影像,而且在執行階段中以 ...
GameInput - Adobe ActionScript® 3 (AS3 ) API Reference The GameInput class is the entry point into the GameInput API. You can use this API to manage the communications between an application and game input ...
Loader - Adobe ActionScript® 3 (AS3 ) API 參考 - Support Loader 類別可用來載入SWF 檔案或影像檔(JPG、PNG 或GIF)。 請使用 load() 方法來起始載入。 載入的顯示物件會當做Loader 物件的子系加入。 請使用URLLoader ...
MovieClip - Adobe ActionScript® 3 (AS3 ) API 參考 - Support MovieClip 類別會繼承下列類別:Sprite、DisplayObjectContainer、InteractiveObject、DisplayObject 與EventDispatcher。 與Sprite 物件不同的是,MovieClip 物件 ...
DisplayObject - Adobe ActionScript® 3 (AS3 ) API 參考 DisplayObject 類別是所有可以放置在顯示清單上的物件的基底類別。 顯示清單會管理Flash 執行階段中顯示的所有物件。您可以使用DisplayObjectContainer 類別來 ...
AS3 101 - Tuts+ Code Tutorials ... skills or simply refresh your memory? The AS3 101 series is an ever-growing course of tutorials aimed at helping everyone with ActionScript 3.0 fundamentals.